Ike

Ike (アイク, Ike) is a playable character in Super Smash Bros. All Stars. His return to the series was confirmed in a Director's Room Miiverse post on August 23rd, 2018, the same day that Fire Emblem: The Sacred Stones was released in North America in 2005. Jason Adkins and Michihiko Hagi reprise their roles as Ike's voice actors in the English and Japanese versions, respectively, although Adkins does so via voice clips recycled from Super Smash Bros. Brawl.

Ike is currently ranked 35th out of 58 on the tier list, placing him at the top of the D tier. This is very similar to his placement in Brawl, where he was ranked 23rd out of 38. In addition to retaining the majority of his renowned power and range, Ike's overall mobility has noticeably improved, thanks to his higher double jump and faster dashing and air speeds. His frame data has also become fairly better, with the most apparent improvements being to his tilt and aerial attacks. Ike also benefits from the changes to gameplay mechanics: the rage mechanic supplements his power, the changes to hitstun canceling have made his up and down throws into very useful combo starters, and the new edge mechanics supplement his recovery.

However, Ike retains his flaws from Brawl: his heavy weight renders his overall mobility as below average at best despite its improvements, his very small number of fast grounded attacks often leaves him vulnerable against rushdowns, combos, and camping, and his recovery is still easily predictable due to its linearity. He has also gained new weaknesses: his already large hurtbox is slightly larger, several of his attacks have decreased damage outputs, knockback and ranges, and his very useful jab cancel is now extremely situational at best due to being significantly more difficult to perform into itself.

Overall, Ike's buffs have helped him remain viable despite his nerfs, as evident by him achieving a decent level of success at all levels of play, thanks to Rango, Ryo, San and Waldo.